<?xml version="1.0" encoding="UTF-8"?><rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title><![CDATA[Mattia Poggi's Portfolio]]></title><description><![CDATA[Game Dev Portfolio]]></description><link>https://mattiapoggi906.wixsite.com/portfolio/blog</link><generator>RSS for Node</generator><lastBuildDate>Sun, 18 Oct 2026 16:30:03 GMT</lastBuildDate><atom:link href="https://mattiapoggi906.wixsite.com/portfolio/blog-feed.xml" rel="self" type="application/rss+xml"/><item><title><![CDATA[DevLog: Crafting "The Vandal" – A Visual Novel with AI-Enhanced Assets]]></title><description><![CDATA[When embarking on the creation of The Vandal , I set out to craft an immersive narrative experience that blends historical themes with...]]></description><link>https://mattiapoggi906.wixsite.com/portfolio/post/devlog-crafting-the-vandal-a-visual-novel-with-ai-enhanced-assets</link><guid isPermaLink="false">67585a61c6414ca9ebdda010</guid><category><![CDATA[DevLog]]></category><category><![CDATA[The Vandal]]></category><pubDate>Tue, 10 Dec 2024 15:26:44 GMT</pubDate><enclosure url="https://static.wixstatic.com/media/034661_1cbda9e281eb4237be18e275478bb9e4~mv2.png/v1/fit/w_886,h_423,al_c,q_80/file.png" length="0" type="image/png"/><dc:creator>Mattia Poggi</dc:creator></item><item><title><![CDATA[Shadows of Adrianople DevLog #2: the Ammo Pickup System]]></title><description><![CDATA[In a game where every arrow counts, crafting a seamless and intuitive ammo pickup system was essential for Shadows of Adrianople . This...]]></description><link>https://mattiapoggi906.wixsite.com/portfolio/post/shadows-of-adrianople-devlog-2-the-ammo-pickup-system</link><guid isPermaLink="false">67558fb8ff6334d1e2b43f03</guid><category><![CDATA[DevLog]]></category><category><![CDATA[Shadows of Adrianople]]></category><pubDate>Sun, 08 Dec 2024 12:27:33 GMT</pubDate><enclosure url="https://static.wixstatic.com/media/034661_9aafd769e63d4f88beeafbc3c017fbc4~mv2.png/v1/fit/w_1000,h_1000,al_c,q_80/file.png" length="0" type="image/png"/><dc:creator>Mattia Poggi</dc:creator></item><item><title><![CDATA[The Penguin Queen's Odyssey DevLog #2: Scene Persistence]]></title><description><![CDATA[In this DevLog, I want to delve into an essential part of The Penguin Queen’s Odyssey : implementing scene persistence and retaining the...]]></description><link>https://mattiapoggi906.wixsite.com/portfolio/post/the-penguin-queen-s-odyssey-devlog-2-scene-persistence</link><guid isPermaLink="false">674d8112d536db5bba86d6a7</guid><category><![CDATA[DevLog]]></category><category><![CDATA[Penguin Queen's Odyssey]]></category><pubDate>Mon, 02 Dec 2024 09:49:33 GMT</pubDate><enclosure url="https://static.wixstatic.com/media/034661_360e2682ff2641e7ac47ccda28b1a384~mv2.png/v1/fit/w_1000,h_568,al_c,q_80/file.png" length="0" type="image/png"/><dc:creator>Mattia Poggi</dc:creator></item><item><title><![CDATA[The Vandal - DevLog #1: Overview]]></title><description><![CDATA[In this post, I’m diving into my third project, The Vandal , a mobile visual novel that weaves historical accuracy with a touch of...]]></description><link>https://mattiapoggi906.wixsite.com/portfolio/post/the-vandal-devlog-1-overview</link><guid isPermaLink="false">6745e1a2918e06e3823a9164</guid><category><![CDATA[DevLog]]></category><category><![CDATA[The Vandal]]></category><pubDate>Tue, 26 Nov 2024 15:37:19 GMT</pubDate><enclosure url="https://static.wixstatic.com/media/034661_0fe27dfcadec4338b7aa30da59bc7834~mv2.png/v1/fit/w_870,h_415,al_c,q_80/file.png" length="0" type="image/png"/><dc:creator>Mattia Poggi</dc:creator></item><item><title><![CDATA[Shadows of Adrianople DevLog #1: Plot and NavMesh AI]]></title><description><![CDATA[Continuing my journey into game development, I’m excited to share more about my second project, Shadows of Adrianople —a 3D first-person...]]></description><link>https://mattiapoggi906.wixsite.com/portfolio/post/shadows-of-adrianople-devlog-1-plot-and-navmesh-ai</link><guid isPermaLink="false">67405418ce969341ca4c7df2</guid><category><![CDATA[DevLog]]></category><category><![CDATA[Shadows of Adrianople]]></category><pubDate>Fri, 22 Nov 2024 10:10:01 GMT</pubDate><enclosure url="https://static.wixstatic.com/media/034661_6acb2c40b38b4bb5943178a169afe059~mv2.png/v1/fit/w_1000,h_867,al_c,q_80/file.png" length="0" type="image/png"/><dc:creator>Mattia Poggi</dc:creator></item><item><title><![CDATA[The Penguin Queen's Odyssey DevLog #1: Plot and Tilesets]]></title><description><![CDATA[In my first blog post, I introduced my journey into video game development and shared a glimpse of my portfolio. Today, I want to dive...]]></description><link>https://mattiapoggi906.wixsite.com/portfolio/post/the-penguin-queen-s-odyssey-devlog-1-plot-and-tilesets</link><guid isPermaLink="false">673c62318780457e2ebaaabd</guid><category><![CDATA[Penguin Queen's Odyssey]]></category><category><![CDATA[DevLog]]></category><pubDate>Tue, 19 Nov 2024 10:32:44 GMT</pubDate><enclosure url="https://static.wixstatic.com/media/034661_5f0971780b024bd4ae8bd52af4621189~mv2.png/v1/fit/w_1000,h_661,al_c,q_80/file.png" length="0" type="image/png"/><dc:creator>Mattia Poggi</dc:creator></item><item><title><![CDATA[From History Buff to Game Developer: My Journey into Video Games]]></title><description><![CDATA[Welcome to my blog! My name is Mattia Poggi, and I’m thrilled to share my journey as I carve out my path in the world of video game...]]></description><link>https://mattiapoggi906.wixsite.com/portfolio/post/from-history-buff-to-game-developer-my-journey-into-video-games</link><guid isPermaLink="false">6739e158eef40ac46da8924d</guid><category><![CDATA[General]]></category><pubDate>Sun, 17 Nov 2024 12:56:03 GMT</pubDate><enclosure url="https://static.wixstatic.com/media/034661_6d14cac3fd8c4e80a82d2cb419b3091a~mv2.png/v1/fit/w_1000,h_765,al_c,q_80/file.png" length="0" type="image/png"/><dc:creator>Mattia Poggi</dc:creator></item></channel></rss>